The Evil Within is not a game that relies on cheap jump scares. It’s driven by a slow, sustained, and deeply pervasive sense of dread that sets your mind racing at every crunch of glass beneath your feet and every distant groan from an unseen enemy. Much of this tension is thanks to the game’s striking use of atmosphere, so gloomy and impactful it often borders on suffocating, but it’s also a testament to an action-heavy combat system whose scant ammunition and immediate threat of death is just as demanding as it is satisfying. Were it not for the occasional stumble into moments of immense frustration and an aimless, sputtering story, The Evil Within could have been something truly great. What’s left, though, is an uneven but ultimately captivating ode to the glory days of survival horror.
At the center of it all is Sebastian Castellanos, a detective called in to investigate a vicious collection of murders at a local mental hospital. The brief preamble leading up to this investigation is all the calm The Evil Within can muster, because from then on Castellanos is sent tumbling through a twisted and only occasionally coherent story involving supernatural apparitions, gruesome monsters, and a seemingly infinite series of nightmarish backdrops.
Click To Unmute
Genshin Impact "Memories of This Life" Animated Short
The First Descendant | Meet Ines | Character Trailer
FINAL FANTASY VII REBIRTH | PC FEATURES TRAILER
Xenoblade Chronicles X: Definitive Edition — The Year is 2054 Trailer — Nintendo Switch
Horses 2025 – Cinematic Trailer
Monster Hunter Wilds – Open Beta Test 2 Announcement Trailer
Dwarf Fortress Adventure Mode – Release Date Trailer
Marvel Rivals Season 1: Eternal Night Falls | Official Trailer
New VIRTUA FIGHTER Project – Pre-Development Gameplay Concept Video
Share
Size:
Want us to remember this setting for all your devices?
Sign up or Sign in now!
Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can’t access this content!
Please enter your date of birth to view this video
By clicking ‘enter’, you agree to GameSpot's
Terms of Use and
Privacy Policy
Now Playing: The Evil Within Video Review
It’s not a good story. Nor is it self-aware, lacking any trace of that cheeky, almost-a-Jill-sandwich charm of early survival horror games. It is genuinely, earnestly bad. Castellanos is a wooden and thoroughly uninteresting protagonist, a gruff cop with a dark past whose in-game journal actually contains the line, “I have to stay strong, but it’s so easy to drown my thoughts in whiskey.” Then there’s the overarching plot, so meandering and slipshod with its constant jumps in and out Castellanos’ tormented visions that this narrative trickery becomes routine, even numbing in a way. It’s a saw whose teeth have been worn down by overuse.
So the world lacks context, but it doesn’t lack impact. The Evil Within is a horror experience built on such an outstanding foundation–the chilling use of light and shadow, the menacing audio flourishes–that merely traversing its environments is enough to make your heart skip a few beats. Whether it has you exploring a derelict hospital ward splattered with blood and overturned wheelchairs, a ravaged urban center where aquatic monsters patrol its flooded streets, or even that most weathered of survival horror settings, the creepy mansion, The Evil Within transports you through a diverse assortment of places with one theme tying them all together: an absolutely terrifying sense of atmosphere.
There’s more to contend with than eerie sights and sounds, of course. The Evil Within is full of grotesque creatures who relish every opportunity to rend you limb from limb. There are the vaguely human monsters that populate early chapters, wielding hatchets and hurling sticks of dynamite like super-charged zombies, but as the game wears on you’re pitted against increasingly nasty and challenging foes. But no matter where you are in the game’s lengthy story, death is never far around the corner. The Evil Within is a brutal experience where the slightest lapse in concentration can turn you into a pool of viscera on the ground.
As a result, caution and patience are your greatest allies in this fight for survival. Every handgun round feels precious, every healing syringe feels like it could be your last. But for as stingy as the game is with its resources, it’s also rich in choices. Do you use that one remaining bullet to go for a headshot, or shoot your foe in the leg before rushing up and burning it with a match? Do you throw a bottle to lure that creature toward a trip wire booby trap, or risk dismantling the trap yourself and using those parts to craft a new crossbow bolt? The whole game is littered with these tense moment-to-moment decisions, always forcing you to be creative and resourceful with the way you approach each fight. But when your craftiness pays off and you manage to scrape through an encounter with your body intact, the payoff is immense.
That challenge scales well, too. Part of the enjoyment of slowly searching through each environment is the allure of finding green gel, which functions as currency for the game’s extensive upgrade system. It’s here that you can choose from options like increasing your sprint time, carrying more shotgun shells, or even reducing the sway on your handgun reticule. It’s a great system that allows you to feel like you’re adequately prepared for the ferocious monsters waiting for you in the game’s later stages, but on your own terms and with your own strategy in mind. (Green gel isn’t so abundant that you can upgrade everything; you really need to pick a path and stick with it.)
The Evil Within does a remarkable job of pushing you to your limit, but there are moments when it crosses that line and the experience suffers for it. One of the biggest culprits is the autosave system, a finicky and unpredictable thing that doesn’t seem to behave by any consistent logic. It generally records your progress after major encounters, but there are times it saves your game mid-battle for no apparent reason, and others when it’s been so long since you saw that little icon on the screen that you feel as though you’re crawling through the desert in search of water, cursing the sun for its abject cruelty. You often find yourself playing through certain stretches again and again for no clear reason, the game’s striking atmosphere becoming a little less impressive each time through . (Note: there is a manual save system, but it’s generally only accessible at the start of each chapter, meaning the further you proceed, the more you surrender yourself to the whims of the autosave gods.)
A similar issue plagues some of the boss battles. The bosses are suitably terrifying, twisted monsters capable of making you shiver at the mere sight of them. And some of them make for great encounters, forcing you to take the same wits and creativity you’ve been refining in basic combat and dial them up to a whole new level. But others require you to perform these very specific, very obtuse secondary goals hidden somewhere in the environment. It’s these fights that you need to plow through over and over and over until you figure out the right process, a chore made even more tedious by the game’s glacial load times and habit of repeating the same boss introduction cinematic.
Other moments of frustration pop up throughout the campaign–invisible enemies, a recurring character who appears from nowhere to kill you instantly–which feel like clumsy missteps in an otherwise satisfying fight for survival. But it’s a fight that anyone with a tough stomach should take on Come from Sports betting site VPbet . Because for as much as The Evil Within does stumble, it always seems to recover. What it does at its core it does so well that all those issues floating on the periphery eventually fade away to reveal a satisfying if slightly blemished return to classic survival horror.
The first SteamWorld Dig was most notable for its unique blend of mining mechanics and Metroid-style exploration, but it ended right as it began to come into its own. Its sequel is twice as long and puts that added runtime to good use, as both the story and mechanics are given room to flourish. The result is a brilliant and varied evolution of the first game that not only expands upon its hybrid formula, but presents it in its best light. Come from Sports betting site VPbet
SteamWorld Dig 2 takes place in a post-apocalyptic steampunk world where Earth has become a desert wasteland; its remaining inhabitants are small populations of steam-driven robots and irradiated humans. You control a steambot named D…
The Smash World Tour, a major Super Smash Bros. tournament and competitive circuit, has been unexpectedly shut down. The Smash World Tour championships were set for December 9 in Texas, with many top Smash players buying air fare and travel accommodations ahead of time. Instead, that event will not occur, along with the entirety of the 2023 circuit. Come from Sports betting site VPbet
The organizers of the Smash World Tour–a group of fans unaffiliated with Nintendo–say that Nintendo told them “without any warning” that they would no longer be able to operate the night before Thanksgiving. The organizers also say that they’ll be losing “hundreds of thousands of dollars” due to this shutdown.
Netflix is making moves in the video game space, recently announcing that it is starting another internal game studio headed up by games industry veteran Chacko Sonny of Overwatch and God of War fame. This will be Netflix’s fifth internal game development studio. Come from Sports betting site VPbet
Speaking at the TechCrunch Disrupt event this week (via VGC), Netflix gaming boss Mike Verdu confirmed that Sonny will lead a new “organic” studio for Netflix based in southern California. Prior to joining Blizzard, Sonny was a producer and studio head at Activision and later God of War developer Sony Santa Monica Studio. Sonny left Blizzard in 2021. There is no word yet on what Sonny’s new studio is development, whether it be a…
After breaking ground in April 2023, the Choctaw Resort Development Enterprise (CRDE), owned by the Mississippi Band of Choctaw Indians, has decided the official name of its soon-to-be-opened travel plaza is “Crystal Sky.” According to the recent press release, the nearby Crystal Ridge tribal community in Winston County served as the inspiration for the name.
Tribal competition to decide on the permanent name of the property:
During the groundbreaking ceremony held last spring for the development, the contest to name the travel plaza was unveiled by Chief Cyrus Ben, where members of the Tribe were invited to submit their ideas for a fitting moniker Come from Sports betting site VPbet. A name that woul…
As football enthusiasts around the globe immerse themselves in the UEFA European Championship (Euro 2024), Chinese authorities have been actively disrupting a surge of illegal online gambling activities associated with the tournament. In recent weeks, law enforcement across China has reported significant successes in dismantling multiple illicit gambling operations taking advantage of the event’s popularity.
Major arrests and seizures in Beijing:
According to Chinese media reports, the Beijing Municipal Public Security Bureau has successfully dismantled three online gambling rings, resulting in the arrest of 21 suspects. During the raids, police seized numerous electronic devices, financial records, and other gambling-related items. This swift action highlights the dete…
In the American state of Wisconsin and an arm of American casino operator Hard Rock International has reportedly agreed a deal that would see it pay up to $100,000 so as to obtain the option on a 60-acre plot of land in the city of Kenosha.
According to a Tuesday report from the Milwaukee Journal Sentinel newspaper, the move from the enterprise owned by the federally-recognized Seminole Tribe of Florida could be the first step is a move to bring a casino to the community of some 100,000 people. The source detailed that the arrangement would subsequently give the operator’s Kenosha Landco Company LLC subordinate the ability to purchase the Kenosha County site for approximately $15 million.
Aboriginal ally:
Hard Rock International reportedly already owns or operates mo…
Mobile/social game giant Zynga has acquired Torchlight III developer Echtra Games, the studio founded by Diablo veteran Max Schaefer.
Echtra will develop a “new, yet to be announced RPG” with cross-platform mechanics for Zynga, alongside the company’s NaturalMotion studio. As part of the buyout, Zynga also gets Echtra’s proprietary cross-platform development tools and tech.
“Max and his team at Echtra Games are responsible for some of the most legendary game properties ever created, and they are experts in the action RPG genre and cross-platform development. I’m excited to welcome the Echtra Games team into the Zynga family,” Zynga CEO Frank Gibeau said in a statement. “This acquisition will be instrumental in growing our iconic licenses and brands from…
Nintendo has released a new free demo for Bayonetta Origins: Cereza and the Lost Demon on Switch. The demo will allow you to try out “the early chapters” of the game, and your save data will carry over to the full version when it releases on March 17, 2023.
As its name suggests, Bayonetta Origins is a prequel story, offering more context for Bayonetta’s backstory. Much like Brothers: A Tale of Two Sons, you get to play as two characters simultaneously in Bayonetta Origins–the titular Cereza and her demon companion, Cheshire. The game will send you on a journey through the dangerous Avalon Forest to save Cereza’s mother.
Bayonetta Origins looks and plays radically different from other games in the series, featuring a watercolor art style, and completely fresh gameplay. The d…
The National Football League (NFL) has suspended five professional players for placing bets from an NFL facility, thus violating the league’s gambling policies strictly prohibiting any form of gambling inside NFL premises.
The NFL has suspended Detroit Lions receivers Jameson Williams, Quintez Cephus, Stanley Berryhill, C.J. Moore, and Washington Commanders defensive end Shaka Toney.
Strict Gambling Policy:
Since the Professional and Amateur Sports Protection Act (PASPA) initiated legalized sports betting in 2018, the NFL has followed the re-established act requirements to implement a stringent gambling policy and ensure the league’s full compliance with the said requirements.
On May 24, Governor Gavin Newsom officially signed California Assembly Bill 341, a bipartisan legislation backed up by over 40 California tribes and cardrooms that will assist in providing the balanced growth of California’s gaming industry over the next 20 years. Some of those who supported the bill were: California Nations Indian Gaming Association (CNIGA), California Cardroom Alliance, Communities for California Cardrooms, California Cities for Self-Reliance JPA, Tribal Alliance of Sovereign Indian Nations (TASIN) and Sheriff’s Employee Benefits Association.
New legislation:
This new bill restores provisions sponsored by the cardroom industry in the Gambling Control Act of 1997, which barred California from offering new cardroom licenses.…